Gameplay

Ideally, players will be able to switch between first and third person. Players will choose a quest, each of which will have multiple levels. Within each realm, will be a variety of monsters: flying monsters, running monsters, swarm monsters, tank monsters. Players will require different fighting styles to fight each type. Players will choose one of four Classes that best suits their style. Each area will have a variety of paths for players to choose. Players must find a path suited to their party in order to get through each area. Some paths will only be usable if a Barbarian breaks down a wall. Others will only be accessed if a techy can hack a gate.

As players progress, they will be able to upgrade their character. Between each level, players will choose a new skill or upgrade. However, at the beginning of each game, all players start without any upgrades. This means that upgrading your character will be done as part of your strategy, never using the same one each game. The reward of this is that players will always start on an even ground, never being outgunned by the players who simply play more, only out-played.

Gameplay

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